![]() ![]() Removing rocks can be done by mining them up, or destroying them with munitions. They act as obstacles to the players factory, and movement. The game may have unexpected factors that change the actual behavior. Rocks are part of the natural terrain generation. This all is, of course, theoretical it's what the math says. So, not so long ago, I've learned that a Steel furnaces has doubled the fuel efficiency than Stone and Electric furnaces, and now looking closer at pollution values, it turns out that Electric smelting is not much cleaner as you might expect actually, producing 0.2 more pollution, while also. For more up to date info, see, or Factorio Calculator for. At 23 drills, it becomes 21 furnaces, reaching the perfect ratio. Steel vs Electric furnaces in early game. This documentation is for the 0.16.16 version of Factorio, released in 2018.1 less furnace than drill for 12-22 drills,.Some resources are intentionally far away (not stone though). (Yes, I could've just divided by 2, but I wanted to demonstrate why that works.) Again rounding in favor of furnaces: You really need to explore a little bit to see much much bigger patches. They're twice as fast, cutting the recipe time in half, so 1.75 seconds, or 105 ticks, making the ratio 21:23. Just for fun, let's do steel/electric furnaces too. Large rocks give about 20 stone, you could as a group sweep the area and net a few k worth, enough to get the means to travel. At 23 drills, it becomes 42 furnaces, reaching the perfect ratio. Stone does appear on the map but visually looks almost the same color as iron.My tip is: Wait for v0.13, where the blueprint-book will be implemented. And the 'right' way from my point of view would be to have an editor, that enables on-the-fly editing of blueprints. There where better ideas that use filters to in-/exclude some items. 'stone-brick'.enable () If it is campaign and this helps, I understand what happened and is bug that I didn't think of (and is really easy to fix). Re: Blueprints and Concrete/Stone on the ground. If you round in favor of furnaces (recommended), it's: Try to open console () and write (copy paste): Code: Select all. Let's throw it in a spreadsheet to see how it works out. ![]() To fill in the blanks, copper and iron smelting takes 3.5 seconds in stone furnaces, which is 210 ticks. As it turns out, it's extremely close to the perfect ratio until you do mining ops of the size that completely swallow ore deposits, at which point you've reached such a scale that you're probably feeding the furnaces by train from multiple mines and probably aren't worrying too much about the ratios. The rule of thumb is 2:1 (likewise, 1:1 for steel and electric furnaces). ![]()
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