The error handling is completely broken in comparison with 2.5 and older.Ĥth attempt, open command line, civtest 2.6 (a script constructing a FREECIV_PATH and defining a logfile): Hard, 2 of 5, random, options, local, freeland, apply, crash, as expected. Options, local client, freeland, crash, the "normal" termination in an unusual way popup, freeciv terminated itself. Try to open options, pick freeland, some popup is shown for less than a second, options closed, hanging client (even the spinning circle for the focus unit is frozen.) Close also does not work, start taskmanager, kill freeciv, "program doesn't react", well, yes, that's why I want to kill it, pick kill now, freeciv killed.ģrd attempt with option -d 3, LoL there's an enemy leader two tiles (diagonal) away from my leader. Repeat from start, the "fixed" TMP alio is not good enough, renamed to to hide it. Start with random nation gameloss cckcc, open nations, open research, open cities as always, okay. Start new game, all (five) AIs hard, 2 of 5 normal as always, okay. Quit MP, start 32928 client, enjoy Freecol intro music (I modified that), okay. Cazfi wrote:Is anyone able to reproduce this problem? Trying: 32928 MP get freeland, okay.
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